The jump to 2.6.1 has brought some interesting changes to the new content introduced in 2.6.
In this community profile PharaohSteve shares the entire transcript of his interview with GOD_Shive,
Greetings Star Citizen fans! Last weekend brought many of us an exciting day of Star Marine action as the inaugural SCCL 4v4 tournament unfolded over many hours of action-packed gameplay. Twenty-three teams battled for glory in this well-organized event, but in the end — as it always does — it came down to two teams. […]
INN is proud to announce the SCCL STAR MARINE TOURNAMENT Sponsored by INN and Cinder, The SCCL Star Marine Tournament takes place on Saturday, January 7 starting at 2PM EST. You can see the current teams and bracket HERE. Tirent will be streaming the event live on my Twitch channel and sharing information on Twitter. For more information, you […]
Due to overwhelming interest, SCCL Star Marine 4v4 tournament organizers and competitors made the unanimous decision to start match play early on Friday night. The preliminary matchups were completely voluntary and included spectacular performances by a few early leaders including Paintball Wizards, lead by Jumbify and Angels of the Warp, lead by Nelerath. Paragon Industries […]
With the live release of Star Citizen version 2.6, some joyous fanfare has returned to the ‘Verse. Truth be told, this surge tends to happen after every release, but 2.6 brought some milestone accomplishments that should – I hope – keep the fervor going until version 3.0. One major feature release, Star Marine, is the […]
Well, we’re officially off the clock today at INN but the community doesn’t take a break and neither should we! Especially when something this awesome comes out. Take a look at the new Star Marine fan trailer created by Benjamin N and then head over to his Youtube Page and give him a subscribe. I […]
A few weeks ago, I posed the question of whether or not Star Marine could hold up against an expanding and increasingly diverse multiplayer FPS market as a starting point for some conversation on its quality and potential. As of Friday, a much larger collection of players got to see first hand how that worked out […]
Around the Verse 3.15 UK was published on December 1st, 2016 and was hosted by Sandi Gardiner and Sean Tracy. In this episode, CIG showed off coming features in Alpha 2.6 including new camera options and changes to ship balance. Highlights Star Citizen Alpha 2.6 has been released to the Evocati testers! Asteroids are about […]
I’ve been playing FPS games on PC for a solid 20 years now, ever since I managed to get my mind blown by Duke Nukem 3D as a kid. It started a long love affair with all of the classics of the era, Quake, Half Life, Unreal Tournament, and so on up to this day […]
As members of the community of stakeholders around Star Citizen, we’ve got a lot to be thankful for this year. However, more than anything else, the team at INN would like to thank all of you for being here. We believe we’re part of something special in the Star Citizen community…We’re not just helping Chris […]
Greetings travelers. Today we’re going to discuss the upcoming launch of the long awaited Star Marine module with patch 2.6, and go through the features we expect to be included in the initial rollout.
This post is a transcript of 10 for the Chairman: Episode 75, material that is the intellectual property of Cloud Imperium Games (CIG) and it’s subsidiaries. INN is a Star Citizen fansite and is not officially affiliated with CIG, but we reprint their materials with permission as a service to the community. INN edits our […]
Byronyk and Bluir are back, this time with the most comprehensive review of Star Marine I’ve seen. Check out his full transcript after the video.
Citizens! Here is CmdrCruisinTom’s blog from the PAX East event tonight.