Dec 30

Star Citizen v2.6: Director Mode

Star Citizen Director Mode

This week I’ve had loads of fun playing around with the all new ‘Director Mode’ feature, made available in the release of Star Citizen v2.6. In case you missed it, Director Mode is a new suite of camera controls and other extras. Besides giving the average gamer a new perspective, which I find incredibly useful […]

Dec 27

Star Citizen v2.6: Muh FOV is WTF?!?

WTFOV

I’ve noticed a lot of conversation about Field of View (FOV) since the v2.6 Public Release dropped, so I spent some time looking into the issue today to see what I can learn. FOV, or the total amount of the observable game world at any given moment, is an incredibly important factor impacting comfort and […]