Sep 14

Loremaker’s Guide to the Galaxy: Nyx System

Loremaker's Guide to the Galaxy

This post is a transcription of Loremaker’s Guide to the Galaxy: Nyx System, material that is the intellectual property of Cloud Imperium Games (CIG) and it’s subsidiaries. INN is a Star Citizen fansite and is not officially affiliated with CIG but we reprint their materials with permission as a service to the community. Enjoy!

Loremaker’s Guide to the Galaxy: Nyx System Transcript

Dave Haddock: Hello and welcome to another edition of Loremaker’s Guide to the Galaxy, this is where a member of the CIG Lore team takes you through science, history, character, flavour, whatever you want to call it for one of the many, many systems that will appear in the Star Citizen/Squadron 42 universe. Again I’d like to thank all our subscribers for helping us provide that little extra money every month to do content like this and let’s get started.

I should pry introduce myself… my name’s Dave Haddock, I’m the Lead Writer. Ok, so today we are going to be talking about Nyx. You’ve probably seen it mentioned a lot in some of the Jump Points and on some of the AtV Behind the Scene stuff and we’ll get to why you might know it in a little bit. To start off we’ll just start here in our wonderfully, beautiful StarMap here, we’re in the Sol system so let’s go find Nyx.

All right, fly by Earth and Nyx, here we go. So, we’ll start out a little bit wider to show you where it is. It’s situated… so here you have Nyx, basically it’s in a nice little confluence of jump points here. You have Odin and Bremen, Tohil, Castra and Pyro… but Nyx is an unclaimed system, so that means that basically for whatever reason, the UEE or whatever governing body decided, in this case it was the UEE, decided it wasn’t worth basically incorporating into the empire properly. Sometimes that means it’s, you know, people called it outlaw system but we try to stick with unclaimed because there are various reasons and we’ll get to that in a second.

Anyway, jumping in… you’ll notice it’s a very simple system, three planets, two asteroid belts and a star. Very exciting stuff, so the star is a F-type main sequence star, basically none of the planets here are inhabitable, to get that out of the way. That’s part of the reason the UEE decided not to basically incorporate it into the empire, it was discovered in 2582 by Carla Larry and basically the idea was that surveyors showed up there and took a look at the system itself and decided it wasn’t worth the money and the cost but there was resources so they were worth the money to come and take but the system itself wasn’t worth it. So, a little backstory about the name itself… Nyx is a name of the greek goddess of darkness and night, and the idea being early on that there was poor visibility in the system that kind of made it difficult to navigate around which made it kind of ideal for more nefarious types to hide in and around. The other reason is actually because I was a fan of Clive Barker’s, Lord of Illusions and I like the name.

So, we’ll go through the planets now and Nyx I is basically a coreless, kind of rocky terrestrial planet. When they first took over the system, basically this was sort of earmarked for a lot of potential resources and over the course of the centuries they basically strip mined a lot of it. While that means there is basically no large scale resources that would justify a major company coming and taking it, that doesn’t mean it’s necessarily depleted, just at a certain point it’s just not worth it to set up a facility there.

So, I’ll give you a bit of context about the system when it was discovered historically. It was 2582 as  I mentioned earlier before, so this is 40 years after Ivar Messer has ascended…basically estabalished the Imperator rank and named himself thus and established the United Empire of Earth. So, as far as the universe goes, this is still sort of, I guess what you would call… I mean the Messer Era is known… reputedly known as like one of the worst, darkest eras of human history but at this point it was still literally on. Between the first and second Tevarin war, so right now it’s sort of at it’s best, if you could call it that. People think he’s honestly protecting them, so the public have not been as downtrodden but he’s doing that thing where he’s a very smart, saavy dude so he’s been basically kind of still coalescing his power and subverting sort of, reorganizing control to get himself, more and more power. Again because people think he’s doing a good job, they’re kind of ok with any changes and stuff like that and obviously came off the very devastating Tevarin war.

So, Carla Larry found the system, pops it over to the UEE and basically they come and take a look and decide it’s not really worth spending the money so they left it alone. Nyx I was the one who obviously got mined a lot because there was a lot to take and Nyx II is basically an uninhabitable, smog planet, I can’t remember the actual designation of it. Yeah, smog planet, there we go. So, the sort of idea we were running with is it’s sort of like Venus, high pressure, sulphuric acid type thing so very, very lethal and the technology didn’t quite exist to be able to terraform that. So, you know, we have a couple of those scattered throughout the universe that seemed like they couldn’t be terraformed and then later on technological advances pushed terraforming technology so they were able to do it.

So, it’s possible that maybe in the future they might go… something might be developed that will let them take a second look at Nyx II and try to terraform it but in the meantime it’s uninhabitable and very, very lethal. We’ll just go through the planets real quick. Nyx III is an ice giant situated all the way over here and that’s pretty much it. Pretty much an ice planet, can’t inhabit it, can’t really do much with it as of yet. The other and probably the most important aspect of this system are these asteroid belts, you have two, there is this one between Nyx II and Nyx III called the Glaciem Ring and then you have the Keeger Belt which is way, sort of like the border, kind of encircles the entire thing. So, it’s a much less dense, but the Glaciem ring is the one we want to kind of focus on cause it’s much more dense and kind of is where our main point of interest is in this system.

Again, asteroid mining is a very, very big thing of what we’re trying to do so the idea was that was there was this company called QV Planets…Planet Services that discovered a planetoid sized asteroid located in here and decided, hey we’re going to roll the dice and apparently the idea is that it’s very difficult… because it was so dense, very difficult to get large ships in here so it was a tricky thing but they were undeterred and decided that they were going to try it anyway and set up this massive facility on a planetoid. Basically were in operation for a handful of years but ultimately decided it wasn’t worth the cost to try and get stuff in and out of there and shipped and stuff like that. So, they abandoned it.

So, after that basically the system was pretty much useless. There was nothing really going on here so flash forward to much, much later and we have a group of refugees who want to get out of the UEE. So the Messers have gone dark side, to use the parlance of our time, and we’re in sort of like the Corsen Messer, who is the fifth Messer, era and this is like the very dark, sociopathic, vicious, despot type ruler. So, there was this small group of people who basically said, ‘we’re done, we can’t in any good conscious live in this type of government environment’, whatever you want to call it. So, they’re like, ‘we’re out, we’re done’. So they set off to try and fine and establish kind of their own kind of community. So sure enough they come across the Nyx system and they go to the old facility that was formerly run by QV Planet Services on this planetoid that they basically just walked away from, it was cheaper to just leave it.

So, they showed up there and took it over, got it back up and running again so it was habitable and decided this was where they were going to build their own egalitarian community that represented everything that the Messer regime was taking away. So, you know, it’s about community, comradery and people working together and overcoming problems and stuff like that. So, that became the landing zone that is known as Levski.

So yeah, you have independent government that is trying to be a truly egalitarian community and that’s what they’ve been doing. So basically started collecting people, accepting refugees coming in from the UEE who are also kind of sick and tired of living under the Messer regime and were really trying to make a go of being a self sustaining, independent government. Now in time obviously the Messers fell, people eventually rose up and overthrew them but Levski’s still maintained so they are still trying to kind of keep their government going and while they probably aren’t as ideologically opposed to the current UEE regime I still think they view it as big government serving corporate interests and stuff like that. They’re still doing what they can to try and maintain this ideal that they’ve been pursuing but there’s sort of a trick to it, the catch with Levski and we’ll kind of jump behind the scenes for a second.

One of the things as we’re saying earlier, this was meant to be an unclaimed system and originally in internal discussions within the company there was UEE systems and then there were called pirate systems or outlaw systems and stuff like that. It felt like there was… just to give flavour within the outlaw systems, the idea was that basically we wanted to switch it up a little bit so not every outlaw system should be a hive of scum and villainy type thing. That’s how Levski came about as an original concept, how can we do something that’s not a UEE thing, that’s a outlaw organization that’s not necessarily criminal. So hence the idea of this sort of independent government came about.

So, but the fun thing is because it was still an unclaimed system, it still had to serve that criminal element thing if you can come here and stuff like that. So, how do we strike that balance. The idea was basically because they have this sort of open arms policy of we’ll take anyone, you know, everyone is worthwhile and deserves to have a chance at peace and happiness and stuff like that. It’s really great idea and a really beautiful thing to pursue but at the same time they’re people in the… more nefarious people in the universe who viewed that as a vulnerability, as a weakness.

Criminals started taking advantage of the fact they have this place they can go to that would just unconditionally accept them and stuff like that. So, what you have is now Levski’s… is a sense threatened by a growing number of criminals who are just using their sort of good nature against them as a hideout basically. You get to see this very interesting dynamic and it’s kind of one of the things I like most about the system is that… or this location is that there’s this sort of sad tragedy to it because you can see them trying to hold onto this ideal of community and stuff like that but when you have people within that community who aren’t on the same page and don’t share your ideology. You get a nice conflict going on so I think that’s what gives this place a very unique flavour to it because you have this sort of criminal element that’s just underneath the current of these people who are really trying to do good and them sort of at battle and what does it take for the good people to start to shift their ideals to block out the people they think are, you know, causing problems for the location.

So yeah, that’s basically Levski in a nutshell. Lots of idealistic, egalitarian people who are basically just trying to do their best in the universe and you have a group of people who are trying to, you know, self serving, do crime whatever they do and this sort of juxtaposition between the two.

So yeah, that’s it, that’s it for this episode of Loremaker’s I hope you enjoyed it. Again, all this information or alot of this information you can find on our StarMap if you go to the Roberts Space Industries.com website. You can see for yourself and go for a wander around our universe. Thanks and see you next time.

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